What’s in my Camera Bag, 2018 Edition

It’s fair to say my technical approach to photography has shifted. Gone are the days of lugging eight pounds of Nikon bodies and lenses across Europe. Or backpacks loaded down with Cirkut panoramic cameras. Or car trunks filled with 4x5 view cameras, massive tripods and film holders. No, my gear kit is decidedly minimal these... Continue Reading →

Picturing One Year on Foot

It starts with Moves, a smartphone app that tracks my every movement, second-by-second, day-by-day. How far I have walked. Where I have run or biked. My destinations and how many times I have visited them. My life in motion, quantified. Frankly, I rarely open the Moves app. It just runs in the background, non-stop, collecting... Continue Reading →

Apps To Get Lost With: Trace

Trace is the third in a trio of walking apps that I’m putting to the test. And, yes, it involves a dog. Compared to Drift or Likeways, Trace calls for a high degree of user interaction with the app and, optionally, collaboration with others using the app. Developed at the Tactile and Tactical Design Lab (TAT... Continue Reading →

Apps To Get Lost With: Likeways

The fledgling Likeways app takes a different approach to navigating on foot between point A and point B. It uses the same map layer as Apple’s Maps application and, when a destination is entered, Likeways will plot the quickest way to get there, just like the Maps app would. This is shown as a grey... Continue Reading →

Apps To Get Lost With: Drift

Smartphones are very good at getting you from Point A to Point B in the most direct, efficient means possible. Navigation apps abound for this purpose. But most are geared to those traveling by car. The needs of pedestrians are after-thoughts, if they are thought of at all. And recommended walking routes - on Google... Continue Reading →

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